In recent times, parents continue to come to the clinic because their children are addicted to online games. There are some parents who have been to the clinic for several times. When they stop their children from playing games, they often feel that their children have various resisting behaviors, or shouting, or leaving home in anger, or insulting and contradicting their parents, or even gesticulating with a knife, when they see their children addicted to online games. They think that such children are possessed, have lost their humanity, and are incorrigible. They often come to psychologists with the mindset of looking for a life-saving straw: let’s treat a dead horse as a living one. To such parents, I often ask them how they want me to help them, what goals they want to achieve, and how long it will take. After all these questions, I will ask a more in-depth question: Why do you think your child is like this? Most parents, after talking about some of their child’s glorious achievements before becoming addicted to the Internet, often attribute the cause to these aspects: their child lacks responsibility, they can no longer manage as strictly as they used to due to various factors, or it’s all because of “gaming”. Before I say what I think, I often ask these parents two questions: Are you happy with your life? What makes you feel good about your life? Without exception, if parents are satisfied with their lives, they often focus on four areas: the warmth of family harmony, the sense of accomplishment from work or career advancement, the sense of belonging and respect from smooth interpersonal relationships, and the satisfaction from indulging in hobbies and interests. When parents say this, I often ask them the question: If you feel a sense of life because you have these, then do your children, in these four areas, have they? If not, how can you expect such a hungry child to be able to resist the temptation of the game? Because games are like instant noodles, instantly available, rich and varied in plotting (like additives), and seemingly steaming hot! Why do we compare online games to instant noodles? It starts from Maslow’s Hierarchy of Needs theory. As early as the 1940s, Maslow, the master of humanism, divided human needs into five types: physiological needs, security, belonging and love needs, respect needs, and self-actualization needs. These five needs are arranged in order from lower to higher levels. Each level of need is indispensable to the healthy development of human beings, and when a certain level of need is relatively satisfied, it will develop to a higher level, and the pursuit of a higher level of need will become the driving force of behavior, just as natural as people want to eat. We know that the need for food and drink is one of the basic physiological needs of human beings. It is natural to drink when you are thirsty and eat when you are hungry, and no one will object. Even if one is hungry, even if one eats in times of famine, our human civilization is tolerant of this. But the emotional needs for security, for belonging and love, for respect, etc., have not been properly recognized and respected in a country like ours, which has just solved the problem of food security but is caught in the dilemma of food security. Therefore, many parents often ask the question, “Why can’t children develop a grateful heart and a sense of responsibility for progress, instead of being addicted to online games, when they have no worries about food and clothing, and are often happier than when they were children? I think that parents do not see the emotional needs of their children, and this is the main reason why children in some families are addicted to the Internet. Because they can’t find nutritious meals in real life (family’s emotional care and affirmation, smooth interpersonal communication, and academic progress), they tend to be partial to food and indulge in unhealthy food like instant noodles like online games. It is the failure to find normal emotional satisfaction (lack of proper food) in the first place and the addiction to online games (partial food) in the second; not the online games (partial food) in the first place and the decline in academic performance (lack of proper food) in the second place as parents often think. To put it more concisely: people always need to eat, and if they don’t eat this kind of meal, they will eat that kind of meal; people always need emotional satisfaction, and if they can’t find it in real life, they will find it in the virtual world. If parents sincerely agree with this explanation, he will understand: to reduce their children’s addiction in the virtual world, they must increase his satisfaction in the real world. Otherwise, all the methods that seem to be temporarily effective, whether material rewards or begging, scolding or even locking the child up at home, are just raising the soup to stop the boil. In fact, I would also like to say to these parents: to some extent, we should be grateful to online games, because it provides some satisfaction after all, so that our children can survive until now; also, online games are so attractive to children, and its understanding of human nature and children’s psychological grasp is really an example that we parents (who always want to teach others) should learn from, and it is worthwhile for us to reflect on the current education system. It is worthwhile to reflect on the current education system. Also, to say that online games are wrong for children is just like saying “the bane of women”, which is really wronging people’s online games. My son once said to me earnestly: Dad, I really don’t want to play games online. But, nowadays, which friend can be waiting for me at any time like the internet? I think this is the sadness of our society’s progress up to now. I really hope more people can wake up.