The study, led by Daniel Loton of the University of Victoria, academically explored the emotional, physical and psychological health of two groups of gamers, those who played an average of 21 hours or less per week and those who played more than 21 hours. The study reported that the latter group had 25 percent and 15 percent depression and anxiety, while excessive gamers also often used gaming as a “psychological mechanism” to escape many problems. Daniel Loton said that past studies have shown that both groups of players have above-average levels of depression and anxiety. However, the study did not include the problems and effects associated with excessive gaming, and it is encouraging that Daniel Loton found no correlation between gaming and success in the study and research.